Sayonara wild hearts reviews1/31/2024 ![]() You aren’t here for sightseeing, but the presentation is sometimes minimal, other times quite built up, but always beautiful that you don’t mind occasionally respawning because you hit a wall due to admiring the gorgeous visuals. Though the momentum is about going forward, you have a bit of freedom in how you play the game, though at a sacrifice of getting more points. This usually means lane-changing with whatever form of transport you’re using, or, occasionally, when you’re flying through the sky. ![]() Most of the gameplay involves collecting a series of hearts for a hi-score and subsequent ranking at the end of each level. Despite having roots in the rhythm genre, Sayonara Wild Hearts is less rigid than its peers, and it feels more organic, and movement is fluid. The game follows a loose story of the protagonist having their heart broken, and you follow their path that evolves from skateboarding and motorbikes to QTE, to side-scrolling chase scenes. Maybe that’s just me on the soundtrack side of things, but the genre is full of top quality beats and synths. It’s highly stylised with a cyberpunk feel, that is, a blend of neon purples, futuristic landscapes that flirt with present-day scenes and a fantastic soundtrack. It could go either way.īeginning a bit like a cyberpunk promo or perhaps one of those fan videos you see on YouTube accompanied by some synthwave or similar, it became immediately clear that this game was like playing an interactive music video. Not knowing anything about the game, I had no expectations. At least with moving images, you get the gist though, as the static images for Sayonara Wild Hearts doesn’t prepare you for the experience. Screenshots can’t do a game justice – even watching a YouTube video would be the same as you need to play the games for yourself. This was my chance to review it and see if it was worth the wait, even if it had been forgotten. I had seen a few screenshots and made a mental note to take some time for it when available, but when there are so many games out, a few weeks turn to months and then almost forgotten. ![]() It’s quite unusual for a rhythm game to feel so fluid and interactive as Sayonara Wild Hearts, that it’s slightly changed my opinion on the genre. ![]()
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